Fair play
The same shot at winning for everyone, with no purchased shortcuts.
About
Vudira started as a group of friends who were tired of servers that sold power and disappeared after a season. The servers are better now. The reason we run them has not changed.
In 2016 there was no roadmap and no investor. There was one rented box, a few games worth playing properly, and a stubborn idea: make the servers fair and see whether people stay. They stayed, invited friends, and those friends brought their own games.
More players meant more languages, more time zones and more edge cases. It did not change how the project is funded, the answer to pay-to-win, or the expectation that every decision comes with a reason.
Public rules, public ban lists and a written appeal process exist for one reason. A community only trusts moderation it can check. Written rules also keep the team consistent when a decision is unpopular.
The games will keep changing. The servers will get faster. The promise stays boring and specific: European servers, honest moderation, and nothing for sale that changes a match.
The community in numbers
Definitive facts about the community, kept in one place so every page, every feed and every machine endpoint gives the same answer.
Verified against our own infrastructure, not estimated.
Live counts from the two punishment databases. Both were reset, so these are not lifetime totals.
The same shot at winning for everyone, with no purchased shortcuts.
Disagree in game as much as you like. Keep it civil.
Rules, punishments and reasoning are public where they can be.
Games fade, trends move on. The community keeps running.
About
A small player-run project starts with one idea: better servers, fairer rules, a friendlier place to play.
The network expands across titles while keeping the same identity: no pay-to-win, no favouritism.
Public rulebook, public ban lists, nine languages, and infrastructure we still run ourselves.
FAQ
No. Vudira is a community project run by volunteers. There is no commercial hosting business behind it and no investor to satisfy.
Through the people who run it and optional community support that never affects gameplay. Nothing sold changes power, progression or moderation outcomes.
Yes. Reporting rule breaks with evidence, helping new players, translating content and testing servers are all genuinely useful contributions.
Low ping in the EU, moderation that answers, and progression you earn instead of buy.